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	<title>FLASHNUTZ &#187; ActionScript 3.0</title>
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	<link>http://www.flashnutz.com</link>
	<description>HELPING WEB DEVELOPERS DEVELOP</description>
	<lastBuildDate>Mon, 22 Aug 2011 05:40:47 +0000</lastBuildDate>
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		<item>
		<title>Using swfObject with Mootools</title>
		<link>http://www.flashnutz.com/2009/08/using-swfobject-with-mootools/</link>
		<comments>http://www.flashnutz.com/2009/08/using-swfobject-with-mootools/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 05:52:23 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Mootools]]></category>
		<category><![CDATA[embed flash with mootools]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[swfObject]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=125</guid>
		<description><![CDATA[I'm sure most of us use swfObject, which in my opinion is the best option when it comes to embedding flash. Lately I've been having a lot of fun with mootools and needed a way to embed flash dynamically. Basically I wanted my flash file to be embedded after a mootools click event was triggered. [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/08/using-swfobject-with-mootools/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Building a Preloader in ActionScript 3</title>
		<link>http://www.flashnutz.com/2009/03/building-a-preloader-in-actionscript-3/</link>
		<comments>http://www.flashnutz.com/2009/03/building-a-preloader-in-actionscript-3/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 06:41:43 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[contentLoaderInfo]]></category>
		<category><![CDATA[LoaderInfo]]></category>
		<category><![CDATA[preloader]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=115</guid>
		<description><![CDATA[We are going to explore how to build a preloader in as3.  Before building the preloader you will need to understand how to load external images/data with ActionScript 3. If you read the loading external images post you will know that the image was loaded into the contentLoaderInfo property of the Loader object. This is [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/03/building-a-preloader-in-actionscript-3/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Building a simple clock application in as3</title>
		<link>http://www.flashnutz.com/2009/02/building-a-simple-clock-application-in-as3/</link>
		<comments>http://www.flashnutz.com/2009/02/building-a-simple-clock-application-in-as3/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 06:29:57 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Date class]]></category>
		<category><![CDATA[Date Object]]></category>
		<category><![CDATA[Textfield object]]></category>
		<category><![CDATA[Timer class]]></category>
		<category><![CDATA[Timer object]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=109</guid>
		<description><![CDATA[Yesterday I posted how the Date class worked in ActionScript 3.  Today I though I would build a simple clock application using the Date class. Building the clock app involves using the Date class in a couple of ways. The Date class returns the current date and time of when the method is called and [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/02/building-a-simple-clock-application-in-as3/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The Date Class in AS3</title>
		<link>http://www.flashnutz.com/2009/02/the-date-class-in-as3/</link>
		<comments>http://www.flashnutz.com/2009/02/the-date-class-in-as3/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 04:18:43 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[Date class]]></category>
		<category><![CDATA[Date Object]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=104</guid>
		<description><![CDATA[The Date class will allow you to check the current date and time on a user's computer. You'll find this class valuable when developing widgets like an event count down clock. To work with the Date class, you must instantiate a Date object: var myDate:Date = new Date&#40;&#41;; trace&#40;myDate&#41;; When the Date object has been [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/02/the-date-class-in-as3/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Loading external images with ActionScript 3</title>
		<link>http://www.flashnutz.com/2009/02/loading-external-images-with-actionscript-3/</link>
		<comments>http://www.flashnutz.com/2009/02/loading-external-images-with-actionscript-3/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 05:40:42 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[DisplayObject]]></category>
		<category><![CDATA[Loader]]></category>
		<category><![CDATA[LoaderInfo]]></category>
		<category><![CDATA[URLLoader]]></category>
		<category><![CDATA[URLRequest]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=63</guid>
		<description><![CDATA[One technique of loading external images is using the Loader class. It's similar to the URLLoader class but the Loader class loads and displays loaded images and SWF content. The Loader class is a part of the DisplayObject class; it is capable of displaying content as well as loading it. The goal of this technique [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/02/loading-external-images-with-actionscript-3/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Downgrade to Flash 9</title>
		<link>http://www.flashnutz.com/2009/02/downgrade-to-flash-9/</link>
		<comments>http://www.flashnutz.com/2009/02/downgrade-to-flash-9/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 02:18:43 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Flash 10]]></category>
		<category><![CDATA[Flash 9]]></category>
		<category><![CDATA[Flash Player]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=54</guid>
		<description><![CDATA[I recently needed to downgrade from Flash 10 to Fflash 9 because some of my scripts stopped working as soon as I made the update. You can download old versions of the player @ http://kb.adobe.com/selfservice/viewContent.do?externalId=tn_14266&#38;sliceId=1.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The name of this class, [class name], conflicts with the name of another class that was loaded, [class name]</title>
		<link>http://www.flashnutz.com/2009/02/the-name-of-this-class-class-name-conflicts-with-the-name-of-another-class-that-was-loaded-class-name/</link>
		<comments>http://www.flashnutz.com/2009/02/the-name-of-this-class-class-name-conflicts-with-the-name-of-another-class-that-was-loaded-class-name/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 03:58:05 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[Flash 10]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=37</guid>
		<description><![CDATA[I've never come across this error before and I'm sure its not common, unless you constantly send files somewhere on the planet with a different timezone. I recently created a snow as2 script for BigStockFlash.com but it got rejected because of a class conflict error. I tested the files again and found nothing was wrong [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/02/the-name-of-this-class-class-name-conflicts-with-the-name-of-another-class-that-was-loaded-class-name/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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