<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>FLASHNUTZ &#187; actionscript</title>
	<atom:link href="http://www.flashnutz.com/tag/actionscript/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flashnutz.com</link>
	<description>HELPING WEB DEVELOPERS DEVELOP</description>
	<lastBuildDate>Mon, 22 Aug 2011 05:40:47 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>The Date Class in AS3</title>
		<link>http://www.flashnutz.com/2009/02/the-date-class-in-as3/</link>
		<comments>http://www.flashnutz.com/2009/02/the-date-class-in-as3/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 04:18:43 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[Date class]]></category>
		<category><![CDATA[Date Object]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=104</guid>
		<description><![CDATA[The Date class will allow you to check the current date and time on a user's computer. You'll find this class valuable when developing widgets like an event count down clock. To work with the Date class, you must instantiate a Date object: var myDate:Date = new Date&#40;&#41;; trace&#40;myDate&#41;; When the Date object has been [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/02/the-date-class-in-as3/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How to create bubbles in flash (ActionScript 2.0)</title>
		<link>http://www.flashnutz.com/2009/02/how-to-create-bubbles-in-flash-actionscript-20/</link>
		<comments>http://www.flashnutz.com/2009/02/how-to-create-bubbles-in-flash-actionscript-20/#comments</comments>
		<pubDate>Thu, 05 Feb 2009 05:03:50 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[downloads]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=35</guid>
		<description><![CDATA[Here is a simple peice of ActionScript that can also be used to create snow or rain. I've seen a few particle engines on the net that I easily could have used but I wanted something simpler. So this is what I came up with. var total:Number = 30; //total number of bubble var sw:Number [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/02/how-to-create-bubbles-in-flash-actionscript-20/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Disable all buttons in flash or disable 1 button in flash</title>
		<link>http://www.flashnutz.com/2009/02/disable-1-or-all-buttons-in-flash/</link>
		<comments>http://www.flashnutz.com/2009/02/disable-1-or-all-buttons-in-flash/#comments</comments>
		<pubDate>Wed, 04 Feb 2009 03:45:06 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=32</guid>
		<description><![CDATA[Recently I needed to disable all buttons on my flash site. I trawled the net looking for answers but all I got was what I already knew. Which is disabling each button 1 by 1 using an array like so: &#160; //an array of button instance names var buttonInstanceNames:Array = new Array&#40;&#34;button1&#34;,&#34;button2&#34;, &#34;button3&#34;, &#34;button4&#34;&#41;; &#160; [...]]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2009/02/disable-1-or-all-buttons-in-flash/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Making the first letter in a textfield Uppercase</title>
		<link>http://www.flashnutz.com/2008/03/making-the-first-letter-in-a-textfield-uppercase/</link>
		<comments>http://www.flashnutz.com/2008/03/making-the-first-letter-in-a-textfield-uppercase/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 03:40:52 +0000</pubDate>
		<dc:creator>Flashnutz</dc:creator>
				<category><![CDATA[ActionScript 2.0]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[listener object]]></category>
		<category><![CDATA[Textfield Listener]]></category>

		<guid isPermaLink="false">http://www.flashnutz.com/?p=16</guid>
		<description><![CDATA[var myKeyListener = new Object&#40;&#41;; myKeyListener.onKeyUp = function&#40;&#41; &#123; var myString = myTextfield.text; var firstLetter = &#40;myString.charAt&#40;0&#41;&#41;.toUpperCase&#40;&#41;; var remainderLetters = &#40;myString.substring&#40;1&#41;&#41;.toLowerCase&#40;&#41;; var myNewString = firstLetter+remainderLetters; myTextfield.text = myNewString; &#125;; Key.addListener&#40;myKeyListener&#41;;]]></description>
		<wfw:commentRss>http://www.flashnutz.com/2008/03/making-the-first-letter-in-a-textfield-uppercase/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

